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About

Hello! I am a game designer who has worked in the industry for 3 years. During my time, I have gained experience in all fields within (and several outside of) Game Design. I consider myself most adept at System Design and Level Design. My passion is exploring gameplay through rapid prototyping, playtesting, and iterating on core systems and levels. I like to be hands-on during development and do not shy away from the technical side of design through scripting. I thrive when collaborating with multiple disciplines with a shared passion to create memorable experiences for players.

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