Brandon Badger
Game Designer
Projects
Game Designer/Producer
Game Designer/Level Designer
Cobot Putt Factory
Cobot Golf is a spin on the putt-putt genre! Cobots assist the player in completing each course as efficiently as possible. Players can program Cobots in their rotation, position, and power to set up a perfect assembly line to get the ball to the hole in a single shot.
Magnet Gun Laboratory
Project Pitch: A new “Magnet Gun” Science Weapon and enemy type have been drafted by the design team for Obsidian Entertainment’s The Outer Worlds. The weapon and enemy functionality has been quickly prototyped to a usable state within the engine. While tech is ironing out the bugs of both new additions, an area has been designed to place both new additions seamlessly into the game world.
[Solo] Level Designer
Technical Artist/Game Designer
President's Cup Cybersecurity Competition
A national cybersecurity competition hosted by the US Cybersecurity & Infrastructure Security Agency in February 2021. Our team created a multiplayer, first-person experience where players explore different real world scenarios to encounter cybersecurity challenges to solve during the competition.
Game Designer/Product Manager
Game Designer/Sound Designer
Commute
An atmospheric theatrical horror escape room sequence set in a crashed subway. The guest has to reach the front car to reset the power while keeping monsters at bay by shooting light with physical flashlights! Created in 3 weeks as part of my Building Virtual Worlds class at Carnegie Mellon's Entertainment Technology Center.
Experience Designer/Sound Designer